XP Rates & Brackets
DMMPS Brackets & Experience rates
Our primary goal is to encourage players to focus on 1v1 finals. However, this could lead many to forget the original purpose of Deadman Mode—having fun. Players might resort to muling and engaging only in PvM activities to prepare for 1v1s with the best gear. While this is understandable and fully supported, we also want Deadman Mode to be enjoyable. Therefore, we will implement a new bracket system. For more information about this bracket system, make your way over to XP Rates
More information related to brackets
Unified world: All brackets will play on the same world
Trade restrictions: Players from different brackets cannot trade with each other
Item drops: Items dropped by players outside your combat bracket cannot be picked up unless you are in the same bracket
Boss loot: Loot from bosses obtained by higher brackets will not appear for lower brackets
Tier 3 sigils: Only brackets IV & V can obtain tier 3 sigils
Drop rates: We've copied OSRS drop rate system for DMMPS
Boss room access: Brackets I / II / III cannot enter the following boss rooms:
Godwars
Alchemical Hydra
Nex
Zulrah
Corporeal Beast
Nightmare
Chambers of Xeric
Theatre of Blood
Tombs of Amascut
Demonic Gorillas
Basilisk Knights
Tormented Demons
The Duke Sucellus
The Whisperer
The Leviathan
Varvordis
Perilous Moons
Impact of these modifications:
These changes will ensure that lower brackets offer two main benefits: protection from higher combat players and the opportunity for players to have fun without engaging in team-related activities. Lower-tier gear will be used for PKing, matching their combat levels.
For the highest tier bracket, these modifications ensure that the best items in the game are obtainable only by players in this bracket, preventing players from using alternate accounts to farm items in less populated brackets.
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