DMMPS
  • DMMPS
    • Gold Membership Benefits
    • DMMPS Tournament prizes
  • GAMEPLAY
    • Getting started
    • XP Rates & Brackets
      • XP Rates
    • DMMPS Deadman Mode
    • PJ Timers & Death
    • Quest items
    • Teleportation
    • Sigils
  • GOLD INCOME
    • Slayer
    • Supply Drops
    • Archaic Emblems
    • Breaches
    • Bossing
    • PvP Weapons & Trinkets
    • PvP Artifacts
  • RS2 Content
    • Chaotics & DMM Points
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  1. GAMEPLAY

PJ Timers & Death

Combat and Timers

In Deadman Mode, various timers play a crucial role in determining the outcome of PvP encounters:

  • Anti-PJ Timer:

    • If you engage in combat with another player, neither of you can be attacked by a third party until the combat ends.

    • Once combat ends, there is a 20 game tick timer before you can be attacked by someone else.

    • This timer is critical if you want to escape a fight: for example, you can freeze the player attacking you and hide behind an object to safely teleport out.

  • Logout Timer:

    • Logging out of the game has a 7-second timer. If you attempt to log out while in combat or being targeted, you'll need to wait 7 seconds before your character safely disconnects.

  • Teleportation Timer:

    • If you're unskulled and not in combat, you can teleport instantly.

    • If you're skulled or in combat, there's a 7-second timer before you can successfully teleport.

  • Death:

    • On DMMPS you won't lose any experience on death.

    • You will lose 10 of the most valueable items in your bank (80% of a stackable item)

    • You'll be given a starter pack on respawn, including a free tier 1 sigil.


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Last updated 2 months ago

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